

Namely hes not as hard, but hes got another rude surprise for people who arent looking at the top screen. Anyway, the boss, Bentheon, is a bit different from the others weve fought. They can also use swords, but these guys didnt have them, I guess.Īhem. Horsemen are promoted Hunters, and theyre pretty dangerous right now. We also get our first Promoted foes, and theyre Horsemen. Theres a nasty surprise hidden here, this one has an Armorslayer, which is triple damage to Knights. These guys do not wait around, and they will rush us from the start. Most notably up there is this squad of mounted units. A lot of Shadow Dragons maps feel weirdly empty. Theres also another village, and a ton of empty space. North of that is our goal, unfortunately its across a narrow bridge guarded by two Archers and a Knight. Thats something Ill need to find an answer for. Probably just to destroy this village slightly west of him. This is also how Im going to scout the map so I dont have to awkwardly try to segue into it mid-battle anymore.įor example, I can show you that right to the north of the start is this squadron of dickheads who are just going to rush us from the side of the lake! Great! You can swap the starting positions of any units you deploy, except Marth. Unfortunately, you can only buy the most basic type of each weapon here. The Forge is something interesting Ill explain later. You can trade items between units, merge two inventories together, access your Convoy, etc.įor example, I used the List command to get a list of Staves, then grabbed the Mend from Barst to give to Lena. Inventory lets you mess with character inventories. Im dropping Bord because I like Barst more, Gordin because his one good moment was when they called him gaggles, and Jagen because.Im sorry, buddy, I really am Theres limited XP in this game (mostly), so youll typically want to stick with a core team. Theres a cap from now on, it varies, but 14 is about what you should expect. The first option, Pick Units, lets you choose which units will participate in battle.
#Fire emblem echoes forging guide update#
This just helps me divide things up easier, as well as cut down on individual update size.
#Fire emblem echoes forging guide free#
The Battle updates are actual gameplay, so if all I just talked about bores the hell out of you, feel free to skip it. If you didnt, basically the Prep updates are me making preparations, talking strategy stuff, reclassing, etc.

But this ones got enough in it already.Īlso from now on, Im splitting the updates into Prep and ∻attle.

Ill be adding more into subsequent prep screens, namely some of the Base Conversations from FE12, which add a little more personality to our units, who right now are.dull. Ill be explaining each of those menu options in this update. I believe Ill take it.įrom now on, before each battle, this screen allows you to make adjustments to your units, scout the map, fiddle with options, and so forth.

Whats this? A gameplay shift! Sorta! : We should select the warriors best suited for the situation and outfit them with the right weapons and items accordingly. Malledus, please wake up, were bracing. Grust, Dolhr, Gra.Were up against their standing armies, and we must brace ourselves for it. : The enemy will have sent their forces to meet us. The map will start with us nowhere near the cavaliers. As Marth descended into the vast green lea separating his troops from theirs, he heard a terrible sound: the galloping of enemy destriers, far away then closer Then far too close. Its kinda great.įuck talys, imo : However, joining his might to that of the Aurelians would have to wait. Oh, and since I havent shown it yet, heres the Marth sprite that jogs across the World Map between chapters. Were going to be introduced to a key gameplay element today, the prep screen a ton of Horse People. (Prep) Chapter 4: Lea: An open area of grassy or arable land. Part 8: Lea: An open area of grassy or arable land.
